WWIII – Battle of the Atlantic

This was a  game I put on at the Minehead Wargames club a couple of months ago. The game used my collection of 1/3000 scale ships (Mostly Davco) and 1/600 aircraft (tumbling Dice). The rules we used were “Missiles at Sea” based on the WWII set “Victory at Sea” from Mongoose Publishing. While not the most accurate or realistic simulation of modern naval combat, the rules provide a good fun, dramatic game.

The scenario involved a NATO carrier battle group being tasked with safely escorting a merchant convoy transporting vital war supplies for the land war raging in Europe across the table to safety.

While the NATO fleet managed to sink most of the Soviet surface ships, the land based soviet aircraft managed to cause major damage to the NATO air power, leaving the way open for a sneak attack from an Oscar class submarine which destroyed most of the NATO fleet with its SSMs leaving the merchant convoy easy pickings.

Many thanks to Paul Davies for taking the photos.

Rise of the Battleships: Pre-dreadnought Naval Battle

This Tuesday (21st June) at the Minehead Wargames club I was given a chance to give my new pre-dreadnought naval rules and scratch built ship miniatures a test run.

The game involved two small fleets from non-specific nations engaging in a small battle between three small islands. An enjoyable game was had by all and the game provided me with a good chance to play test my rules.

The rules worked well however the game highlighted a number of minor issues which will lead to amendments to the rules. For example I will need to reduce the levels of damage that each successful hit inflicted. During our games ships were seriously damaged and sunk a little too quickly. On the other hand it did provide for an exciting and dramatic battle!