Naval command is a set of fast play modern naval rules for playing actions of “battlegroup” size. The rules have been designed to provide a reasonable conclusion to a battle within a few hours of playing time (perfect for a casual game or an average gaming club night).
The mechanics of the game have been designed to remove much of the paperwork and book-keeping usually associated with naval wargames. The rules use a system of dice and counters to record information and damage effects on ships.
The rules were developed using 1/3000 scale miniatures however as the model scale is not directly linked to the ground scale any sized miniature can be used