Naval Command

Fast Play Modern Naval Wargame Rules


Naval command is a set of fast play modern naval rules for playing actions of “battlegroup” size. The rules have been designed to provide a reasonable conclusion to a battle within a few hours of playing time (perfect for a casual game or an average gaming club night).

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The mechanics of the game have been designed to remove much of the paperwork and book-keeping usually associated with naval wargames. The rules use a system of dice and counters to record information and damage effects on ships.

The rules were developed using 1/3000 scale miniatures however as the model scale is not directly linked to the ground scale any sized miniature can be used.


Purchase the Rules

The rules are available as a full colour watermarked pdf from the WargameVault

They are also available as a black and white A4 print on demand book from Lulu.com

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Resources

A two sided PDF quick reference sheet is also available: QRS

Blank Ship Data Cards: Ship Data Cards

Royal Navy Fleet Lists: Royal Navy

Soviet/Russian Fleet Lists:Russian Navy

United States Navy Fleet Lists: US Navy

Italian fleet list: Italian Navy

French fleet list: French Navy

German fleet List: German Navy

Chinese fleet list: Chinese Navy

Indian fleet list: Indian Navy

Japanese fleet list: Japanese Navy

Falklands 1982 Campaign Guide: Falklands

Hunt for Red October Campaign Guide: Red October

Aircraft Counters (British, USA and Soviet): Aircraft Counters

Aircraft Counters (Argentina 1980s): Aircraft Counters Argentina

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After Action Reports

Amphibious Operation Two

Amphibious Operation

Action in the South China Sea

Carrier Clash