ast night I played a game of Naval:Command with the intention of testing an alterative method of working out and tracking ship damage. The fictional scenario saw a US and Taiwanese coalition attempting to intercept and prevent a Chinese carrier battlegroup from carrying out a landing operation on a disputed island somewhere in the South China Sea. I took on the role of the Chinese Admiral while my opponent Ivan took command of the Coalition fleet.
Peoples Liberation Army Navy carrier Liaoning, a converted Russian Kuznetsov class carrier.
PLAN Carrier Battlegroup
PLANS Liaoning (Type-001 Carrier)
PLANS Kunlun Shan (Type-071 Amphibious Transport Dock)
PLANS Guangzhou (Type-052B Destroyer)
PLANS Fuzhou (Sovremnny Class Destroyer)
A Republic of China Navy (Taiwan) Cheng Kung class frigate (an upgraded version of the American Oliver Hazard Perry class)
USS Nimitz (Nimitz Class Carrier)
USS Arleigh Burke (Arleigh Burke Class Destroyer)
ROCS Chi Kuang (Cheng Kung Class Frigate)
ROCS Cheng Kung (Cheng Kung Class Frigate)
During the opening turns of the game the Chinese battlegroup began steaming towards their objective, while the coalition fleet advanced towards them at a steady speed. Both sides launched AEW helicopters to scout ahead and attempt to detect the enemy ships.
Both sides managed to get some good radar detections with their helicopters but were out of range for ay missiles. The US attempted an air strike on one of the Chinese destroyers but this was repelled by air defence systems and J-15 interceptor jets.
Throughout the game the Chinese carrier held off from launching any direct air strikes against the coalition battlegroup as their air defence was too strong and their carrier group was well protected by F-18s on CAP duty.
Once the two battle groups closed within missile range, the fight really kicked off. Both of the Taiwanese frigates launched their full compliment of Hsiung Feng III SSM at the Chinese destroyer Guangzou, totally obliterating it.
The Fuzhou managed to fire back with its Moskit missiles but none managed to make it through the Coalition air defence. The following turn the USS Areleigh Burke dispatched the Fuzhou with a salvo of Harpoon missiles.
The Chinese carrier and assault ship reversed course and began to flee the area. The Chinese ships however could not outrun the US air power and were attacked by a squadron of F-18 jets, causing heavy damage to the carrier, leaving it disabled and adrift.
Overall a good fun game, with a decisive win for the coalition. The new damage rules also worked well, reducing the need for excessive book keeping of damage and providing unpredictable, devastating and most importantly realistic results.